The previous versions didn't have a lot of choice in terms of customizing their character to their liking except to make them male or female. "Diablo 4" is the only game in the on-going franchise that has a lot of customization offered to players. He further said that they have built a vast character customization system based only on "Diablo." Art Team's Biggest Challenge YetĪs Mueller said, the biggest challenge for the team was creating character customization, saying, "We made massive improvements to the level of detail, the surfacing of complex materials like skin, cloth simulation, hair, fur, metal, even down to the details of the highlights of the eyes and rivulets of perspiration." The overall goal was to deliver detail in a "warm quality" of " Diablo 3's" already engaging cinematics to life, which needed a "complete overhaul" regarding the game's art pipeline. Mueller goes on to say that he and his team stresses the balance between clarity and realism that fans crave of the action-RPG game. Luis Barriga is the game director that said that it is of imperative importance for the different classes and monsters. If you haven't been keeping up with what Blizzard usually does in preparation for a game's launch, they have quarterly updates posted on their website.įor this quarter, the team working on "Diablo 4" has displayed an impressive visual overhaul.
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